![]() ![]() There’s also the decent possibility that other platforms just won’t see these same issues at all.Įither way, I do want to stress that these issues can be addressed, but in spite of them, I think SkateBIRD is a real chill time. I’ll leave it up to critics more versed in accessibility issues to determine whether what’s available meets as many needs as possible, but I was able to address a majority of the issues I had with SkateBIRD over the course of stopping and adjusting things as I went. Most AAA studios can’t seem to use a font size bigger than 5 pt, but SkateBIRD is over here dropping contextual reminder text options that blow up the text to something visible by someone without a home theatre. Frankly, it’s wild to see the level of adjustment provided to a console game here. However, to the credit of SkateBIRD’s shockingly small team, there are a plethora of settings tweaks and control modifications to mitigate and eliminate as many of these problems as possible. All of these frustrations then got compounded by random drops in performance that only a full restart of the software could solve-both in the Switch’s docked and handheld modes. Even when the camera would behave, that just opened the door for other strange behavior: my cool bird would clip right through ramps and walls, the process of gaining momentum would stall out, and some tricks completely stop registering during various objectives. ![]() By the time I reached the admittedly clever final “skatepark,” I would find myself remarking surprise when the camera wouldn’t get stuck in place mid-trick than the opposite, which is not a great feeling. Keeping in mind that I was working from a Nintendo Switch copy of the game, I found myself pretty frequently fighting everything around me. This is never fun to do, but since there’s a lot more to take from SkateBIRD, it’s best to rip off this bandage right away-playing this game is pretty rough. Unfortunately in practice, SkateBIRD plays more like Skate went on a drunken bender with Goat Simulator than it does Tony Hawk but with a real hawk. Naturally, this is all very cute and it’s very easy to fall in love with the concept. SkateBIRD, as the title implies, is very much a you-got-chocolate-in-my-peanut-butter premise. Thankfully over the past couple of years, there’s been an influx of games of both varieties with the natural culmination being SkateBIRD. From top to bottom there are loads of ways to make that cute bird even cuter.There are two specific sub-genres in games that I particularly love: the “be an animal that doesn’t have to pay rent” and the “skateboarder” genre, because I cannot be either of these things. There are Birds galores that you can customise the heck out of. Even with the game telling me how to do it and me doing it, I had to try the jump a good twenty times before it would recognise the inputs, that or it felt sort for me. The first level you are asked to do a sort a mid-air jump to collect an item. SkateBIRD also suffers from I would say input lag or input missing? When you are trying to do specific tasks, the game seems to not want you to do it. It makes some areas with in the level almost impossible to do anything. ![]() Add in a camera that has a mind on its own. As it will put you off landing, grinds, flips everything. Everything is VERY floaty, and it is hard to get used to this. As you play as a bird, the physics are completely different from what you will be used to. Let’s talk about physics, or the cute bird physics. ![]() I, however, found that it was a total rage inducing pain. With the game being a relaxed experience, it can be. So for the first level, I was flying blind. However, pause the game and there is a map that will show you where to go. Well, there is no mini map while playing. You are also told the marker on the mini map is where you are to go, to progress the story and if you have to collect items. Yeah, you are given tasks to complete before the timer runs out. It takes a more arcade feel to the Skateboarding, like Tony Hawks games. Yes, you can customise the games setting but relaxing it is not. So why was I so frustrated with everything. SkateBIRD’s premise if a relaxed take your time, tune the game to how you want it experience. Well, my avian loving friend, you are in luck… sort of. Let’s be honest, you are here for the birds. You are out to help your Big-Friend who is feeling down with his job to some strange progression in the story involving arson and corporate espionage. The premise of the game is in the title, you’re a bird that thinks it’s Tony Hawks and will do tricks on a wee bird sized board. Review Rush was kindly supplied with a review code. Platforms: Switch, Xbox One, Xbox Serise X, PC ![]()
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